UESPWiki talk:Community Portal
This page is for discussions about the Community Portal. Discussion about the site should stay on the main article. |
Archives
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Archive 1: December 2006 – December 2009 |
Contents
- 1 Oblivion Seller
- 2 I want Morrowind Screen Shot assignments
- 3 Alchemy calculator for Morrowind?
- 4 Unattractive
- 5 Hmmm....
- 6 Freezing up
- 7 Difficulty??
- 8 Mage Character
- 9 Skyrim
- 10 Skyrim Year
- 11 Creation Kit, the modding tool for Skyrim
- 12 The Forums?
- 13 Renaming things
- 14 Imperial Library?
- 15 Assigning Perks
- 16 Main Article?
- 17 Copying lenghty discussions
- 18 need crossbow page
- 19 newcontent3.uesp.net not loading
- 20 Freezing issues?
- 21 Adding a pronunciation guideline?
- 22 UESP Constantly Not Quite Refreshing
- 23 American Spelling
- 24 Better cross-referencing of related articles
- 25 CyrusBot
- 26 Other users
- 27 Lore section is totally invaded by game specific info of the worst kind
Oblivion Seller[edit]
Hello,I need answer on == Who is richest things seller and where to fin him == ????
Answer,please!!!!!— Unsigned comment by 78.3.244.13 (talk) on 6 January 2010
- Without the plug-ins, Fathis Ules is the richest merchant with 1500 gold, but you need to be in the Thieves Guild in order to be able to barter with him. With Frostcrag Spire installed Aurelinwae has 2000 gold, with the Vile Lair installed Rowley Eardwulf is also added with 2000 gold to barter and with the Fighter's Stronghold Nilphas Omellian is added and also has 2000 gold. You can consult here for a complete list of all the merchants in the game. --MC• S'drassa •T2M 22:19, 6 January 2010 (UTC)
I want Morrowind Screen Shot assignments[edit]
you know for all the xbox folks out there. I'll do oblivion too, but I like Morrowind much more. So if anyone was planing on making a page but thought, meh, I don't have image abilities, I'd like to take that up for you. Just make any request on my talk.--Smallpoxx 02:01, 8 January 2010 (UTC)
Alchemy calculator for Morrowind?[edit]
Is there any alchemy calculator like for oblivion? Please let me know if this page exist. If no, is there any plans to create that calculator?
Oxyk 08:50, 16 January 2010 (UTC)
- There is no Morrowind version for the Alchemy Calculator, nor are there plans in motions to create that version. But there are other calculators out there, see the External Links section of the Morrowind:Alchemy page. --Timenn-<talk> 12:17, 16 January 2010 (UTC)
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- Is there page on wiki with the success/failure rate for potions' creation? Potion value, weight? Any tips where it can be found will be appreciated. I'm planning to create some sort of calculator, can't use Java. Oxyk 22:05, 23 January 2010 (UTC)
Unattractive[edit]
Hello!!!
Can someone tell me how to be unattractive,I need that to start Namira quest??? — Unsigned comment by 83.131.234.170 (talk) at 18:44 on 21 January 2010
- Take a look at the Namira page. Plenty of tips on how to reduce your Personality. --Krusty 18:48, 21 January 2010 (UTC)
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- Thank you!!!!— Unsigned comment by 83.131.234.170 (talk) on 21 January 2010
Hmmm....[edit]
Followed a few links to this page and looking at the TOC only this page is long, is it not supposed to be archived, because of discussions or something, or what? Mikeyboy52 06:48, 10 June 2010 (UTC)
- Good point, Mikeyboy52. Done. ‒ Robin Hood↝talk 20:56, 7 August 2010 (UTC)
Freezing up[edit]
so im half way to closing an oblivion gate i come out of the underground tunnels and i have my dark berotherhood murderer with me i kill a few daedroths and dremoras and then ..... frozen..i cant even go to the dashboard of my 360 i have to turn it off and on again.. is it my xbox or the cd?? i went backwards and left the bravil oblivion gate. ive managed to close all the other gates with no hassles i tried a few times and no matter what i did it seemed to freeze at the same point.. ???? help??? i havnt tried again yet though cause i dont want it to freeze again. ♫☻♦♠♦ÐAÝÑè♦♠♦☻♫ 11:30, 18 September 2010 (UTC)
- It might be both, this might be an obvious solution but check your disk for scratches, or you may have a corrupt profile, sorry for the late reply, I don't have much to vary what it may be. Best of luck to you though! --Dremora Lord 17:34, 13 November 2010 (UTC)
i suggest you should buy some disk cleaner from a electronics store of some such and it will prob help u and stop this freezing
Difficulty??[edit]
I noticed that after looking at the creatures section under oblivion, the Brown Bear appears at level 9, am I correct?? I have the GOTY edition of oblivion on the PS3 and I am fighting Brown Bears at level 7. I do however have the difficulty turned down. Does the difficulty affect when monsters appear? Mikuto121 11:51, 24 November 2010 (UTC)
- It looks like we overlooked some leveled lists with those stats, but Brown Bears definitely don't appear before level 14. You're fighting Black Bears, which appear from level 7. rpeh •T•C•E• 12:14, 24 November 2010 (UTC)
sorry, my bad, I did mean black bears. thanks anyway Mikuto121 12:33, 24 November 2010 (UTC)
Mage Character[edit]
I was watching some Oblivion footage on youtube and I saw some mage characters using some pretty bad ass summoning, destruction, and alteration spells. I want to make a mage character that has enough mana to use those spells, but is also durable enough to not get sliced to pieces. Can anyone give me tips on building a character like this? — Unsigned comment by 35.11.176.177 (talk) on 17 December 2010
- UESP isn't the right place for this kind of discussion. Please ask on our forums. rpeh •T•C•E• 21:15, 17 December 2010 (UTC)
Skyrim[edit]
Why is Skyrim_talk:Skyrim banned from creation? Where would I go if not there to raise a related issue? --Debatra 00:29, 16 January 2011 (UTC)
- Any page with 'Skyrim' In it is blocked from creation. This was put down as a pre-caution when the game was announced, and will be lifted nearer the time of release. If you have any queries on Skyrim, then this (the community portal) is the place but remember it is Not a forum. Maybe an admin will create the talk page, but this is the place for now. - Emoboy64 00:43, 16 January 2011 (UTC)
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- Thank you. The aforementioned issue is that the Skyrim logo is almost identical to the Akaviri Banner, and I was wondering if there was any official comment on it.
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- --Debatra 00:52, 16 January 2011 (UTC)
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- To my knowledge, there is no official comment but if there is, i'm sure it will be mentioned on the page itself. All though it isn't a direct answer, I hope it helps - Emoboy64 00:57, 16 January 2011 (UTC)
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- I think most fan speculation is that:- 1. The broken wing symbolises the broken Empire, and 2. The lack of diamond in the Skyrim image symbolises the breaking of the amulet of kings and the 'freeing' of Akatosh from the service of the Empire. But again, this is speculation that is not yet confirmed.--Tovenam 01:17, 16 January 2011 (UTC)
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- This is exactly why the Skyrim pages are locked down for now. UESP is not the place for speculation. If you want to talk about what things might mean, or what might be the case, go to the forums. This topic is finished. rpeh •T•C•E• 01:20, 16 January 2011 (UTC)
- Good point, I think I've been spending too much time on forums and too little on wikis. Nevertheless, I think good regulation of Skyrim talk pages (as well as locking IP addresses from editing them) would be enough to prevent overcrowding (rather than filling up the CP and Admin noticeboard).--Tovenam 01:38, 16 January 2011 (UTC)
- This is exactly why the Skyrim pages are locked down for now. UESP is not the place for speculation. If you want to talk about what things might mean, or what might be the case, go to the forums. This topic is finished. rpeh •T•C•E• 01:20, 16 January 2011 (UTC)
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Skyrim Year[edit]
The Skyrim page says its time period is circa 4E 200. Wouldn't 200 years after Oblivion be circa 3E 633? Or is this just a placeholder until we get a specific in-game date? --Debatra 04:45, 16 January 2011 (UTC)
- The end of Oblivion is the begining of the Fourth Era after the end of the Third. Thus 200 years after 4E 1 is 4E 200. --DKong27 Talk Cont 04:48, 16 January 2011 (UTC)
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- We know that the game takes place in 4E (see the end of Oblivion) and they've said the game takes place 200 years after the events of oblivion, therefore 4E200, if we later discover that date is off by a few years (people tend to round with large numbers) we will change it, until then it is as accurate as we will get. Alpha Kenny Buddy 04:54, 16 January 2011 (UTC)
Creation Kit, the modding tool for Skyrim[edit]
Confirmed by Bethseda, I propose to start a page for it now while there's little known about all the details of Skyrim, that way we don't get flustered when its crunch time to get information into the Wiki. Just a proposition. Western3589 04:42, 20 January 2011 (UTC)
- There isn't anything to put on such a page yet. Let's wait until we have more than just a name. rpeh •T•C•E• 09:22, 20 January 2011 (UTC)
The Forums?[edit]
How come I get the feeling that the forums are a different site? Requiring a seperate account and all, and when they are linked to, it appears as an off-site link.
And also, the forums have been down for me all day (I'm -6 GMT) Is this just me, or is anyone else having problems too? (The Lost 05:04, 6 March 2011 (UTC)
- The forums are a sub-domain I think, not a different site. Though it does in fact require a separate account. The forums are unfortunately currently down for everyone apparently, we don't know why yet. --AKB Talk 05:07, 6 March 2011 (UTC)
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- The forums are hosted on content1.uesp.net, which is working fine. I've posted on Daveh's talk page about the problem, and hopefully he'll be able to fix it.
- The reason why it requires a separate account is that MediaWiki and the phpbb software are totally different products. There's no way for the two to share passwords. rpeh •T•C•E• 09:03, 6 March 2011 (UTC)
Renaming things[edit]
Is it possible for me to rename an image that I accidentally uploaded with the wrong title? Or is that an admin job? Because I uploaded a replacement image for a TR ingredient, but accidentally put MW at the beginning of the file name. Halfstache 02:32, 18 August 2011 (UTC)
- I moved the image to what I believe to be the right location. It can now be found at File:TR3-ingred-Racer-Meat.jpg. I don't do much with images so I'm not entirely sure, but I believe this is the correct name for this image. --AKB Talk Cont Mail 03:00, 18 August 2011 (UTC)
Imperial Library?[edit]
So, stupid question: what exactly is the policy on referencing the Imperial Library on lore pages? I'm confused as to whether Imperial Library is a collection of non-canon fan fiction, canonical material that may or may not have appeared in TES media, or a mixture of both, and searching that site hasn't cleared the air. If both, how would I tell reliable sources apart from fan fiction? Minor Edits 23:07, 3 October 2011 (UTC)
- Actually, the Imperial Library never hosts fan fiction and almost never hosts non-canonical material. Although it does sometimes seem like it does host non-canonical texts, such as with the original Arena text fiasco not too long ago, but rather it writes articles based entirely off accurate Lore and canonical material. If the source comes from TIL (like an article or a file they host that is not found in-game, but is found in the files or another reliable place) and does not appear in-game, then it is marked with the OOG template.--Kalis AgeaYes? Contrib E-mail 23:13, 3 October 2011 (UTC)
- Awesome, good to know. Well, actually it sucks, because I've been ignoring an entire database of information when researching articles, but you know what I mean. 140.209.178.179 23:30, 3 October 2011 (UTC)
- Yeah, TIL can be pretty helpful when researching and writing Lore (that's why I have an account over there). :) Kalis AgeaYes? Contrib E-mail 23:38, 3 October 2011 (UTC)
- To say that TIL doesn't host fanfics is to stretch a point. They host a lot of essays that are based on in-game material, but unlike UESP they almost never directly cite their sources - just providing a list at the end (and sometimes not even that). Take this for instance, with phrases like "According to most sources". Which sources? How many? Don't get me wrong, that's a good article and probably accurate, but the trouble is that I thought a lot of our articles were reasonably accurate until I started trying to add refs and found that a lot of stuff was essentially made up.
- There are several documents that are hosted only at TIL, such as the Obscure Texts, and citing those is fine. With several other documents, however, I'd urge people to try to find the original in-game source. rpeh •T•C•E• 06:50, 4 October 2011 (UTC)
- Yeah, TIL can be pretty helpful when researching and writing Lore (that's why I have an account over there). :) Kalis AgeaYes? Contrib E-mail 23:38, 3 October 2011 (UTC)
- Awesome, good to know. Well, actually it sucks, because I've been ignoring an entire database of information when researching articles, but you know what I mean. 140.209.178.179 23:30, 3 October 2011 (UTC)
Assigning Perks[edit]
Very confused on how, not where, to assign perks. Now at lvl 10 and have 9 unassigned perks. The 22 page manual is a little light on how to do things for a first time Elder Scrolls player. Have not found an online manual yet. Thx Findara 12:22, 21 November 2011 (UTC)
- Bring up your skills list then click on the star representing the perk you want. Remember, you have to start at the bottom of the tree and work your way up, so you can't just pick any perk at the start. rpeh •T•C•E• 13:58, 21 November 2011 (UTC)
Main Article?[edit]
The top line of this page reads: "Discussions about the site should stay on the main article." What and where is the "main article?" Is there a main article about the site, or does it mean something like "the main article on the topic of whatever you want to discuss." I have a simple question: How do I give someone a "cookie"/other good ways to acknowledge people? I have seen it several times on a help or "How to Contribute" page, but I can't find it now, and I'm not sure where to ask about it.
The Main Article (or Main Page) is the one you come to if you go to http://www.uesp.net. You can also get there by clicking on the site icon at the top left of the screen, or if you wanna do it the long way, type UESPWiki:Main Page into the search bar.
- EDIT: Sorry, just realized what you were talking about. In this case, the "main article" refers to the Community Portal, as opposed to this talk page. In other words, if you want to talk about how we can improve the Community Portal page, talk about it here on this page. If you actually want to talk about the site itself, do that on the Community Portal itself.
- Cookies are one of several templates we have on the site to reward people with. To give someone a cookie, just go to their talk page and start a new discussion (or use an existing one, if appropriate), then type in {{Cookie|Why you're giving it to them.}}. If you want to use one of the others, just substitute that name in place of the word "Cookie", i.e., {{GeekPoint|Why you're giving it to them.}}. – Robin Hood↝talk 04:02, 7 January 2012 (UTC)
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- So, if I've got you, discussions regarding how we talk about the things we discuss is quite different than talking about how we talk about talk pages for discussions regarding how we talk. Seriously, I got it. And thanks. I would give you a cookie for your answer, but that would seem so contrived at the moment. Perhaps I'll surprise you sometime when you are hungry. --Jreynolds2Talk 07:37, 7 January 2012 (UTC)
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- Hahaha, yeah, you got it. :) – Robin Hood↝talk 18:18, 7 January 2012 (UTC)
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Copying lenghty discussions[edit]
The Community Board is already bigger than it ideally would be, that the discussion about spell effect icons was brought up a second time is an indication for that. Therefore I would ask people to seriously consider linking to a discussion, instead of just copying it. In particular the "Quest Item Redirects/Section Transclusion" discussion - please find a way to discuss technical details somewhere else, and have the Community Portal for discussion about other aspects of the issue more relevant to the community. --Alfwyn 15:02, 15 January 2012 (UTC)
- It's probably about time to make another archive of the older discussions - hasn't been done since 2009. In particular, any discussion which has been inactive for more than a few months can be considered "closed" and moved to an archive page. That'll keep the page length down to a more manageable level. --TheRealLurlock Talk 15:23, 15 January 2012 (UTC)
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- We already archived those. One could probably move a few that haven't had a reply in January though, but it won't be much. --Alfwyn 16:04, 15 January 2012 (UTC)
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- I moved the page over because of the editors (including administrators) I talked to, not one of them knew the discussion existed. The fact that is was 150% related to the recent redirect discussion (you know, a solution to the problem), made the decision that much simpler. The CP is meant to have the community involved, not just three editors. Move it to an active discussion, I don't care. But the information definitely should be next to one another. elliot (talk) 17:38, 15 January 2012 (UTC)
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need crossbow page[edit]
need crossbow page enough said — Unsigned comment by 98.237.204.177 (talk) at 02:39 on 29 June 2012
- Right now a search redirects to the general Weapons page. I'll make some tweaks momentarily so it's actually included in the proper table, but an actual article may take some time. ABCface◥ 02:44, 29 June 2012 (UTC)
- There should be a section on places out of the world or other strange places like sovenguard soal crein the mind of maddness etc — Unsigned comment by Tresjoh (talk • contribs) at 00:36 on 1 July 2012
- Skyrim:Worldspaces. The Silencer speaksTalk 23:40, 30 June 2012 (UTC)
- There should be a section on places out of the world or other strange places like sovenguard soal crein the mind of maddness etc — Unsigned comment by Tresjoh (talk • contribs) at 00:36 on 1 July 2012
newcontent3.uesp.net not loading[edit]
Didn't know where to put this...talk page of Skald for example won't load css-files. 95.88.148.72 20:27, 23 July 2012 (UTC)
Freezing issues?[edit]
Has anybody been having problems with Skyrim freezing lately? I've cleared my cache but nothing works. It will continue to freeze after only being in game for a minute. — Unsigned comment by Shruikan2012 (talk • contribs) at 00:55 on 5 December 2012
Adding a pronunciation guideline?[edit]
I'm not sure if this has been asked before, but I was wondering if there was a definite way to pronounce certain names/places/etc. in the Elder Scrolls games.
For example: "Jarl" (the ruler of a Skyrim hold) is pronounced like /'jɑrəl/ rather than /'dʒɑrəl/; likewise, "Cyrodiil" (a province of Tamriel) could be pronounced like /'sɪroʊdɪl/ or /kaɪ'rɑːdɪl/.
I'm sure the pronunciation would differ between language and dialect, however, I think this would be a good project. I'm not sure if Bethesda defines any such thing other than the audio spoken by NPC's so I'm not sure what this could be based on other than that.
Would something like this be possible--or even feasible, for that matter? Would it be worth looking into? I realise that this would mean many pages would need to be changed but perhaps there could be a sort of index listing important names and their pronunciations.
208.78.253.125 22:20, 20 May 2013 (GMT) Julian
- I would think that a lot of people wouldn't know what the phoenetic writing meant. And anyway, you know how it's said if you have played the game, so I don't really see the point. --~The wind, forsaken~ (talk) 22:37, 20 May 2013 (GMT)
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- Well, all of the Elder Scrolls games prior to Oblivion had little to no audio for characters--you had to read most of the time. Also, the pronunciation could be changed: I was just following IPA guidelines. They could be simplified into real words (e.g. "Jarl" = "YAR-ull") or something similar.
- 208.78.253.125 02:32, 21 May 2013 (GMT) Julian
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- If somebody gets a list of pronunciations, I wouldn't mind the IPA being added. It could be added as a hover on the names (for example, "Ulfric Stormcloak, leader of the Stormcloaks and Jarl of Windhelm..."). If someone is willing to do the work on converting the names, a bot may be able to stick them on each page. My concern is that if we leave it to people to do it, it won't get done and will thus be inconsistent. We may also have inconsistencies in pronunciation, like dwee-mer versus dweh-mer for dwemer or differences in emphasized syllables (can't think of any TES examples at the moment). Anyway, I don't think it's necessary unless there's lots of interest. Vely►t►e 02:46, 21 May 2013 (GMT)
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- Vely is correct. This has been attempted quite a few times, but always ended with the project dying halfway through, leaving the wiki with lots of inconsistent NPC pages. The only real solution to ensure that this will not be another failed attempt is a boring one: collect ALL NPCs in a Sandbox and add the pronunciation next to each name. Then we can safely let a bot do the rest of the work – but that’s the only solution I can think of, and it’s not exactly funny work. ☹ --Krusty (talk) 05:19, 21 May 2013 (GMT)
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- I don't see much point in having a separate page for this - just put the pronunciation on the articles themselves. Though not all the articles, I think. Only the ones where there's likely potential for mispronunciation would really need it. Like "Jarl" could easily be mispronounced with the 'J' sound instead of a 'Y'. (And I've heard people make that mistake frequently in YouTube videos and the like. Always makes me cringe.) But you'd really have to stretch to find an incorrect way of pronouncing "Ulfric Stormcloak", so I don't think it's helpful or necessary in that case. Alternate pronunciations can be both listed on any relevant articles. (This is often seen on Wikipedia for words with more than one accepted pronunciation, e.g. US vs. UK variants.) Who's to say such variants don't also exist in the ES universe? So "dwee-mer" and "dweh-mer" are equally correct. I would prefer the simplified phonetic pronunciation guides over the IPA, personally. IPA is hard to learn well, and even harder to type, so most users wouldn't even bother. Simplified phonetics may be slightly less accurate, but the difference is mostly academic, and we want something that is easy to read for the average viewer. — TheRealLurlock (talk) 04:56, 22 May 2013 (GMT)
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- For reference, here's another discussion about this, though there may have been others before that. I think adding pronunciations on articles would be fine, but like Vely pointed out, if we leave it open to people to do it as they go rather than get it done as a large project, pages may end up being inconsistent. Also, we could potentially run into issues like this in which people disagree about the pronunciation or the method of documenting it. We can get around those issues easily enough by only listing pronunciations for those names/words which are actually heard in game, and establishing a consensus on which method to use. I agree with TRL that IPA is hard to learn/type/understand, so I'd lean toward a simplified phonetic method, but I'm not particularly picky about it. — ABCface◥ 05:17, 22 May 2013 (GMT)
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UESP Constantly Not Quite Refreshing[edit]
- Moved to Community Portal.
American Spelling[edit]
I have edited several lore articles as of now and, as a Brit, I use British spelling. I agree in regard to searching for particular items within games, such as armour, that consistency with the games is necessary. However, the spelling changes I have witnessed on lore articles are done only to suit with American spelling with no impact on aiding users search for that article. These spelling edits to match American spelling are anal and unnecessary. Wikipedia itself has no issue with a mixture of British and other variations of spelling amongst its articles, and I see no reason why UESP should be any different. That the Elder Scrolls games are produced by an American company is irrelevant and should have no bearing on what version of English is used on UESP. I suggest that UESP follows the same policy as Wikipedia in regard to spelling variations and allow for different versions across articles, but only a single variation of English per article. Bagpuss (talk) 15:42, 14 August 2017 (UTC)
- You'd have to take it up on the Style Guide page, but we have a specific policy on the matter, and we follow it. The discussion about the change should probably happen there. I don't see a real need for it, other than to make it easier for non-American editors, which I'm not sure is really a great reason. There's no major issue with you using British spelling. Someone will come along and fix it to match our policy. It doesn't really merit a major change to the Style Guide that would make things less consistent. Jeancey (talk) 17:09, 14 August 2017 (UTC)
- You will find little support for that stance, no matter how Wikipedia has chosen to deal with it. Here we have chosen to deal with it by only using American spelling across all pages, except where taken from the game itself. The fact that Bethesda is an American company is an extremely relevant detail, as they produce the names by which everything is known, as well as the books and dialogue where the vast amount of lore sources come from. The Style Guide would be the "proper" place to bring this up, but I believe a wider consensus would be needed to alter something so drastically site-wide, for no benefit whatsoever. Should you wish to continue this you should move it to the CP page (not this talk page). Silence is GoldenBreak the Silence 17:57, 14 August 2017 (UTC)
- Welcome to the Edit Warring common on this wiki is all I can tell you :( I recommend just ignoring it unless they're changing factual information. It's a waste of time, but it's their time to waste. Vainamoinen -Talk -Stuff 18:39, 14 August 2017 (UTC)
- Notably, there are a few names in the actual games that use non-American spellings, and the UESP Style Guide has us use those spellings, not the American ones, in those cases. I.e., it's not so much that this site is imposing American English, as simply following the in-game usage. That basically resolves to American English 99.9% of the time. When adding new descriptive material, veering into Commonwealth English for no reason other than writer preference is jarring for readers and serves no constructive purpose. For someone already familiar with Wikipedia, you know that you can't go to an article there written in American English and start adding Briticisms just because you like to (not without catching a lot of flak, anyway), so don't do it here. If these were British (or Australian, or whatever) games from a non-American company and full of non-American spellings, the UESP rule would be the opposite of the current rule. It's just the way it is. If someone is constitutionally incapable of writing with American spellings here, however, I wouldn't fight with them over it, just fix it to American spellings upon detecting Commonwealth ones, and move on. I frequently encounter "favour", "travelling", and other non-American spellings and just edit it without bothering to look up who wrote it that way. Not worth the drama to bug them on their talk page about it. >;-) — Darklocq ☎ ¢ 12:38, 15 April 2018 (UTC)
- Welcome to the Edit Warring common on this wiki is all I can tell you :( I recommend just ignoring it unless they're changing factual information. It's a waste of time, but it's their time to waste. Vainamoinen -Talk -Stuff 18:39, 14 August 2017 (UTC)
- You will find little support for that stance, no matter how Wikipedia has chosen to deal with it. Here we have chosen to deal with it by only using American spelling across all pages, except where taken from the game itself. The fact that Bethesda is an American company is an extremely relevant detail, as they produce the names by which everything is known, as well as the books and dialogue where the vast amount of lore sources come from. The Style Guide would be the "proper" place to bring this up, but I believe a wider consensus would be needed to alter something so drastically site-wide, for no benefit whatsoever. Should you wish to continue this you should move it to the CP page (not this talk page). Silence is GoldenBreak the Silence 17:57, 14 August 2017 (UTC)
[edit]
It's weird and unhelpful that if you go to, say, Online:Kushtashpi you find no indication at all that we have other related pages like Morrowind:Kushtashpi. Is there not a standardized way to cross-reference such pages? If not, shouldn't we have one? While these cross-refs are not directly useful for walkthrough purposes, they're clearly important for lore, immersion, and modder research purposes. — Darklocq ☎ ¢ 12:46, 15 April 2018 (UTC)
- Pages in namespaces should always have a link to the lore article, where available (I believe the template puts it below the pages name in the infobox). The lore page would then contain any other, non-game-specific or relevant information collated from all the games it has appeared in. Jeancey (talk) 17:23, 15 April 2018 (UTC)
- Well, I did View Source at Online:Kushtashpi, and no link to Lore:Kushtashpi is anywhere in the page (nor does such a Lore page exist in this case). I picked a much more major page, Morrowind:Ald'ruhn, and find no Lore:Ald'ruhn or other Ald'ruhn crossreference link in it, either. So, if there's a procedure, it's not being followed. — Darklocq ☎ ¢ 23:26, 30 May 2018 (UTC)
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- The lore link only occurs on Online pages, and obviously only where a lore page exists, as can be seen on ON:Ald'ruhn. The cross-linking can be seen in the notes section of both Morrowind and Online Ald-ruhn pages, but requires manual implementation, as well as knowledge of prior appearances when there is no autolinked lore page. I would support migrating that feature to all the other similar templates that don't already have it (NPCs and places); Arena and artifact templates already include it. In terms of the notes, I've never had a problem with back-linking (eg this place previously appeared), but forward-linking is not relevant to the old article and only produces more work as more games come out covering the same areas and people (that information is what lore articles are for). Silence is GoldenBreak the Silence 23:58, 30 May 2018 (UTC)
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CyrusBot[edit]
Boy shucks howdy the little dickens sure is busy today. I just got some email stating he cleaned up some articles which came over the Mayflower. Where can I learn more about CyrusBot? Uniblab (talk) 08:06, 6 March 2019 (UTC)
- I mean beyond the user page, such as the specifics of rules and missions. Uniblab (talk) 08:09, 6 March 2019 (UTC)
- I'm having it convert the long Tes3Mod:Tamriel Rebuilt/ links to {{TR3|, which will save me days of editing them manually as I continue to update Tamriel Rebuilt/Tamriel Data/Skyrim: Home of the Nords/Province: Cyrodiil articles. There was an agreement on Discord that for subspaces, these shortcut templates are preferable. They were originally converted to direct links by bot along with all the other variants for standard namespaces, but no one was doing much editing for TR at the time and realized how much of a pain it is to deal with those long links. —Dillonn241 (talk) 08:26, 6 March 2019 (UTC)
- Pretty much all the bots we have on UESP are general-purpose, so "missions" per se is basically whatever needs doing. As for rules, all bots follow the rules set down on the Bots page, or at least they're supposed to. There's always the chance of a bug, of course, or reasons to go outside the rules for some specific purpose. As for editing really old pages (which is what I assume you meant with your Mayflower reference), bots edit whatever they find. They usually don't pay much attention to how long it's been since a page was edited. Was there something it did that you feel it shouldn't have? Or were you just curious to know more about it? – Robin Hood (talk) 08:36, 6 March 2019 (UTC)
- Sounds great to me. I just noticed Dillonn241's Cyrusbot was editing some Daggerfall files I had uploaded (data from the actual game files, such as File:DF-palette-FMap_Pal.Col.png) and was curious what was all in the works. The changes, to my eye at any rate, are indeed either improvement or no-change (nothing is wrong) so I'm not claiming anything is on fire. --Uniblab (talk) 08:52, 6 March 2019 (UTC)
- Oh, that was yesterday. I had it standardize Licensing: to Licensing (which is what all new images use) for quite a few old images. Kind of a silly bot job though so I haven't done it for the DF maps or OB/SI/SR yet. A pet peeve of mine when you click on an image and randomly see one of the two headers. —Dillonn241 (talk) 08:59, 6 March 2019 (UTC)
- Sounds great to me. I just noticed Dillonn241's Cyrusbot was editing some Daggerfall files I had uploaded (data from the actual game files, such as File:DF-palette-FMap_Pal.Col.png) and was curious what was all in the works. The changes, to my eye at any rate, are indeed either improvement or no-change (nothing is wrong) so I'm not claiming anything is on fire. --Uniblab (talk) 08:52, 6 March 2019 (UTC)
- Pretty much all the bots we have on UESP are general-purpose, so "missions" per se is basically whatever needs doing. As for rules, all bots follow the rules set down on the Bots page, or at least they're supposed to. There's always the chance of a bug, of course, or reasons to go outside the rules for some specific purpose. As for editing really old pages (which is what I assume you meant with your Mayflower reference), bots edit whatever they find. They usually don't pay much attention to how long it's been since a page was edited. Was there something it did that you feel it shouldn't have? Or were you just curious to know more about it? – Robin Hood (talk) 08:36, 6 March 2019 (UTC)
- I'm having it convert the long Tes3Mod:Tamriel Rebuilt/ links to {{TR3|, which will save me days of editing them manually as I continue to update Tamriel Rebuilt/Tamriel Data/Skyrim: Home of the Nords/Province: Cyrodiil articles. There was an agreement on Discord that for subspaces, these shortcut templates are preferable. They were originally converted to direct links by bot along with all the other variants for standard namespaces, but no one was doing much editing for TR at the time and realized how much of a pain it is to deal with those long links. —Dillonn241 (talk) 08:26, 6 March 2019 (UTC)
Other users[edit]
just wanted to know, is there a list of all the users on The elder scrolls pages, and if so, how can i get to it. There is an account i would like to find. — Unsigned comment by 194.81.127.246 (talk) at 14:25 on 9 March 2020
- A full list of all accounts registered at the UESP can be found at Special:ListUsers. -- SarthesArai Talk 15:43, 9 March 2020 (GMT)
Lore section is totally invaded by game specific info of the worst kind[edit]
Seems that some users have been including totally game-specific info, mostly ESO-specific in several lore pages as if was general lore. It's a extremely one-sided trend, with no correspondence in other games specific info, not at ESO levels
For example, Lore:Daggerfall including the next text just after the purely lore intro:
The city is split into four districts. South of the river lies the Trade District, whereas the Castle Town can be found north of it. In the northwest lies the Harbor District, while to the west sits Castle Daggerfall.
Not only because present the specific layout at ESO, but because all games cities, even at TES II are scaled-down versions of lore cities and that description of the tiny ESO -videogame specific, scaled- village just after the mention of the lore 110000 inhabitants of the city at 3E makes a ridiculous contrast, that makes many new fans confuse game sizes with lore sizes.
There are hundreds of examples, a literal invasion of mostly ESO-specific info decreasing lore section consistence and quality.
--81.0.2.77 00:40, 11 April 2021 (UTC)
- A lot of High Rock pages have been wrongfully purged of Older Scrolls info and replaced with a focus on ESO era lore. There is talks of revamping High Rock in general since the Breton lore page is revamped now, so that will be on the works.Zebendal (talk) 00:54, 11 April 2021 (UTC)
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- There is nothing "game-specific" about the given example. The fact of the matter is that the representation of the city of Daggerfall in ESO has more character than the semi-randomised sprawling 2D plane of a city in TES2, and that info deserves to be noted on the lore article. At the end of the day, the scaled-down game models of these cities are the lore, given that the games are usually the only sources we have to work with. Just say you don't like ESO lore and move on; there is no inconsistency in our approach to documentation here. —Legoless (talk) 02:24, 11 April 2021 (UTC)
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- New user here! I disagree with the notion that this is a bad example. Though its directions are technically lore friendly to the city as presented in ESO, they don't really tell us any meaningful information aboutthe city, nor are the directions necessary for understanding future events. The description is purely functional in nature, and probably has no place taking up space in a lore page.
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- As for the "character" of the two interpretations, that's all personal preference. I personally prefer the Daggerfall interpretation, since it gets across the sheer size of the place much more effectively than the ESO interpretation. But I can fully understand why people prefer the later for its more distinct aesthetic.
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- On the general issue of ESO lore overriding that of older mainline entries to the series, we could do something similar to what Wookiepedia does, and give each page different "Mainline" and "Online" pages, though that could be too much effort for the reward gleaned.
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- We are not going to split lorespace according to mainline versus ESO. For one, the multitude of games and official sources that contribute to these articles is far more nuanced than such a simple distinction. Secondarily, such proposals have been made in the past (two recent examples being to split out unofficial lore and Creation Club) and many good points have been made in opposition. —Legoless (talk) 18:18, 25 September 2021 (UTC)
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- Disagree with Legoless' reasoning supporting the use of the ESO design of the city over TES2's for a lore page. Should raven rock be described as it appears in skyrim just because it has a more polished/advanced design? Lore pages should be about lore information and the games use shrunken and significantly distorted representation of locations' nature in the lore. Of course if lore information corroborates the general design of a particular game's rendition I would say it's fair to extrapolate some general aspects of that as being lore also but even that is perhaps contentious. At any rate when game's disagree about something I feel newer game or "better" design =/= "better" or "truer" lore by default. I would perhaps suggest a compromise of describing "conflicting descriptions" of a settlement similar to how some game events are handled such as the warp in the west.--Jinxmaster1 (talk) 19:12, 26 July 2023 (UTC)
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- Additional note, if we assume game info to be lore by default then the great arch of solitude (already a physical impossibility) becomes scaled up into an anomaly of monstrous proportions that would have attracted scores of scholars attempting to uncover the secret to its defiance of mechanical forces, yet no mention of such volumous study can be found in game or in texts (to my knowledge). --Jinxmaster1 (talk) 19:16, 26 July 2023 (UTC)
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- Splitting lorespace between "Main" and "Online" is the dumbest idea I've ever heard and would only serve to further incentive eso-haters to go "see, eso non-canon even uesp agrees!!". As for conflicting descriptions in multiple games. Wouldn't the easiest thing to do be "circa [game's time], the city [respective game description] whilst around [2nd game's time], the city [respective game description]". It's not like plenty of lore articles don't already split and categorize things by era anyway..CoolBlast3 (talk) 20:50, 26 July 2023 (UTC)
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