Online:Aldmeri Dominion

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The Aldmeri Dominion
ON-icon-Aldmeri Dominion.png
A map of the Aldmeri Dominion's home territory

The Aldmeri Dominion is one of the three joinable factions participating in the Alliance War, the other two being the Daggerfall Covenant and the Ebonheart Pact. The crest of the Aldmeri Dominion is an eagle, and its colors are yellow and silver. It consists of the Altmer of Summerset Isles, the Bosmer of Valenwood, and the Khajiit of Elsweyr. The alliance is a nascent empire that rules its holdings with an iron fist. Led by Queen Ayrenn with Elden Root as its capital, the Dominion seeks to reestablish Elven dominance over Tamriel in order to protect it from the carelessness of the younger races. The province of Valenwood, led by King Camoran Aeradan, joined the alliance to help fight off the Colovian troops that were capturing territory in northern Valenwood, while Elsweyr still remains in the grip of the Knahaten Flu. Dominion players will begin on Khenarthi's Roost after being washed up unconscious on the shores of the island following their escape from Molag Bal's realm of Coldharbour.

For historical information, see the lore article.

Territory[edit]

ON-banner-Aldmeri Dominion.png

The Aldmeri Dominion's home territory covers the traditional provinces of Summerset, Valenwood and Elsweyr.

The Dominion also have a territorial claim over the southern and southwestern parts of the Imperial heartlands.

Northern ElsweyrCrown Store and SummersetCrown Store are part of the alliance, but do not involve directly aiding the Dominion. As such, it is not marked as Dominion territory on the wiki.

Quests[edit]

ON-icon-cadwell-Almanac.png Quests with this marker are required for Cadwell's Almanac. For a full list of Almanac objectives, including any required side quests, please see Cadwell's Almanac: Aldmeri Dominion.

Khenarthi's Roost

Auridon

These quests serve to point you away from a location which the storyline has not yet reached. They are no longer available once the quest they point to has been completed, and will not be encountered if you follow the story in the order listed above.

Grahtwood

Greenshade

These quests serve to point you away from a location which the storyline has not yet reached. They are no longer available once the quest they point to has been completed, and will not be encountered if you follow the story in the order listed above.

Malabal Tor

Reaper's March

These quests serve to point you away from a location which the storyline has not yet reached. They are no longer available once the quest they point to has been completed, and will not be encountered if you follow the story in the order listed above.

To Coldharbour

Quest Map[edit]


Soul Shriven in Coldharbour
Khenarthi's Roost
Storm on the Horizon
Cast Adrift
Tears of the Two Moons
The Perils of Diplomacy
The Tempest Unleashed
To Auridon
Auridon
Missive to the Queen
All the Fuss
Ensuring Security
A Hostile Situation
To Tanzelwil
In the Name of the Queen
Rites of the Queen
To Mathiisen
Putting the Pieces Together
The Unveiling
To Skywatch
Back to Skywatch
Lifting the Veil
Wearing the Veil
The Veil Falls
To Dawnbreak
Through the Ashes
To Firsthold
Breaking the Barrier
Sever All Ties
Grahtwood
The Great Tree
Unsafe Haven
Trouble at the Tree
The Honor of the Queen
Fit to Rule
The Grip of Madness
Lost in Study
Heart of the Matter
A Lasting Winter
The Orrery of Elden Root
Greenshade
The Staff of Magnus
Aid for Bramblebreach
Frighten the Fearsome
Audience with the Wilderking
The Spinner's Tale
The Witch of Silatar
Throne of the Wilderking
Woodhearth
Veil of Illusion
Double Jeopardy
Before the Storm
A Storm Upon the Shore
Pelidil's End
Report to Marbruk
Naemon's Return
Breaking the Ward
Retaking the Pass
Right of Theft
The Blight of the Bosmer
Shades of Green
Striking at the Heart
To Velyn Harbor
Malabal Tor
The Siege of Velyn Harbor
House and Home
One Fell Swoop
The Drublog of Dra'bul
Reap What Is Sown
The Hound's Plan
The Prisoner of Jathsogur
A Wedding to Attend
Buyer Beware
Restore the Silvenar
The Dark Mane
Reaper's March
Moons Over Grimwatch
Eye on Arenthia
Grim Situation
The Colovian Occupation
Grimmer Still
Stonefire Machinations
A Door Into Moonlight
Hallowed To Arenthia
Hallowed To Grimwatch
The Champions at Rawl'kha
Hallowed to Rawl'kha
To Rawl'kha
To Saifa in Rawl'kha
The First Step
The Path to Moonmont
To Moonmont
Motes in the Moonlight
To Dune
The Fires of Dune
The Moonlit Path
The Den of Lorkhaj
Messages Across Tamriel
The Weight of Three Crowns

Key[edit]

Paths always enter a quest from the top or left, and leave a quest from the bottom or right.
Denotes a requisite path or quest. You must complete this before starting the subsequent quest.
Denotes an optional path or quest. The subsequent story quest can be started without this being completed.
Denotes an exclusive path or quest. Only one of the connected quests is required, and only one can be completed.
     
Denotes a quest which is part of the main story chain.
     
Denotes a story quest which is required for Cadwell's Almanac.
     
Denotes a missable pointer quest which is part of the main chain.
     
Denotes a missable pointer quest which is on an alternate path.
     
Denotes a side quest which is required for Cadwell's Almanac.
     
Denotes a quest which rewards a Skill Point.

Quotes[edit]

Queen Ayrenn

"Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us."Queen Ayrenn


Generic Members[edit]

Notes[edit]

  • The Aldmeri Dominion is the only alliance with one starter zone (Khenarthi's Roost) instead of two. This is because the second starter island of Rictus was ultimately cut before it could be added to the final game.
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