Morrowind:Unused Content
To meet our site's higher standard of quality, this article or section may require cleanup. The user who placed this here had the following concern: Still missing some unused content To leave a message about the cleanup for this article, please add it to this article's talk page. |
Unused Content is content that is unreleased, scrapped, or unavailable to you through normal gameplay. This list includes content found in Tribunal and Bloodmoon.
Contents
Creatures[edit]
- See Unused Creatures
Diseases[edit]
- NPC dialogue suggests a system where Blight Diseases could be contracted during ash storms. This was not implemented in the final game.
Items[edit]
- See Unused Items, list showing unused artifacts and other unused items. Included in this list are items that can be obtained through normal gameplay, but the intended feature they are meant to fulfill was not implemented.
- Kata's Ring[1]:04
People[edit]
- Please see Unused NPCs
- Dagoth Ur, Gedna Relvel, Yagrum Bagarn, and Vivec have unused voice files.
- Vinor Sarin, an outfitter in Gnisis[1]:05
- Three different player characters can be spotted in the gameplay mockup screenshots:
Places[edit]
- See the Test Cells page
- Ald Redaynia: was stated to be a small village, in-game it is only a Velothi tower.
- Sharapli features the "Pool of Forgetfulness", a named pool of water that, when activated, does nothing.
- Several taverns and tradehouses do not actually offer a bed that one may sleep on, see their pages for more information.
- In Bloodmoon, Vor Lair and Vor Lair, Chambers of Alta Vor are unused cells. It is confirmed it would have been near the Varstaad Caves.
Powers[edit]
- Please see Unobtainable Powers
Factions[edit]
Red Templars[edit]
Through infomining, it can be ascertained that the Talos Cult presented in Morrowind were originally a slightly different group called the Red Templars, who were originated in some RuneQuest campaigns set in Tamriel during Morrowind's early development, run by Michael Kirkbride.[UOL 1] Kirkbride credits Sun Dome Templars of RuneQuest as inspiration.[UOL 1] The Red Templars themselves were a cult of psycho-crusaders within the Imperial Legion who "drank the blood of Talos to get short-term martial shouting powers." The rest of the Legion and Elder Council hated the Red Templars, and so they were shoved off to places like Morrowind.[UOL 1] The Templars were supposedly tied into the chain of command within the Legion, but in truth, the Templars didn't take orders from anyone but themselves.[UOL 2] There was an idea thrown out there during a forum roleplay that the Templars maintained a system of "Blood Dome Temples" across Tamriel, with each Temple being lead by a "Head Red." One such Temple was in Balmora.[UOL 3] During the actual development of Morrowind, the Red Templars concept became the Templars of the Sons of Talos,[UOL 4] before inferably being written into the Talos Cult.[2] The armor made for the Templars was eventually retooled for use across the entire Legion, and yet the armor is still referred to as Imperial Templar Armor, mainly used by higher ups within the Legion -- and no context is provided on what wearing Templar Armor denotes within the Imperial Legion.[3]
-
Templar Armor Chest Texture[UOL 5]
(Morrowind Pre-Release)
Quests[edit]
- Please see Unfinished Quests
Spells[edit]
- Absorb Skill- An unused Mysticism spell effect.
Splash Screens[edit]
These are unused loading screens taken from the game data.
See Also[edit]
- For articles about unused content on other The Elder Scrolls games, see the Oblivion, Skyrim, Shadowkey, and Arena articles.
References[edit]
- ^ a b c d e f The Art of Morrowind
- ^ Events of Morrowind
- ^ Imperial Templar Armor in Morrowind
- ^ The Art of Morrowind
Note: The following references are considered to be unofficial sources. They are included to round off this article and may not be authoritative or conclusive.