Daggerfall:Potions
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< Daggerfall: Items
Potions are necessary and vital items for survival in Daggerfall. Sometimes, potions can be taken from fallen enemies or found as loot. However, they are most readily available for purchase from one of many Temples of the Iliac Bay or from the Dark Brotherhood. You can also make these potions yourself, with the help of a Potion Maker at a Temple or with the Dark Brotherhood. Unlike subsequent Elder Scrolls games, alchemists do not sell potions nor will they buy them.
Below is a list of all available potions, and the ingredients needed to create them. Their effects are not listed.
Note: in Daggerfall Unity, all potions with a "chance" component will set it at 100%, making it impossible for a potion to fail.
Name | Ingredients | Price | Information |
---|---|---|---|
Chameleon Form | Rain Water, Nectar, Green Leaves, Yellow Flowers, Green Berries | 200 | Duration: 1 + 1 per 1 level(s) |
Rain Water, Nectar, Green Leaves, Yellow Flowers, Red Berries | |||
Rain Water, Nectar, Green Leaves, Yellow Flowers, Green Berries, Elixir Vitae | |||
Cure Disease | Elixir Vitae, Fig, Big Tooth | 100 | Chance: 1% + 10% per 1 level(s) |
Elixir Vitae, Fig, Nymph's Hair | |||
Cure Poison | Ichor, Giant Scorpion Stinger, Small Tooth, Pearl | 200 | Chance: 5% + 19% per 1 level(s) |
Free Action | Ichor, Spider's Venom, Twigs, Bamboo | 125 | Duration: 1 + 1 per 1 level(s) Chance: 5% + 19% per 1 level(s) |
Healing | Elixir Vitae, Red Berries, Mercury, Troll's Blood | 50 | Magnitude: 5-5 + 9-9 per 1 level |
Pine Branch, Red Berries, Unicorn Horn, Pure Water | Magnitude:5-5 + 19-19 per 1 level(s) | ||
Heal True | Elixir Vitae, Red Berries, Pine Branch, Unicorn Horn | 100 | Magnitude: 5-5 + 19-19 per 1 level(s) |
Elixir Vitae, Yellow Berries, Green Berries, Unicorn Horn | |||
Invisibility (Normal) | Rain Water, Nectar, Ectoplasm, Diamond | 250 | Duration: 1 + 1 per 1 level(s) |
Rain Water, Nectar, Malachite, Black Rose | |||
Rain Water, Nectar, Ectoplasm, Diamond, Elixir Vitae, Fig, Nymph's Hair, Mummy Wrappings | |||
Levitation | Pure Water, Nectar, Ecto Plasm | 125 | Duration: 1 + 1 per 1 level(s) |
Orc's Blood, Pure Water, Nectar, Ectoplasm | |||
Orc Strength | Orc's Blood, Iron, Rain Water | 50 | Duration: 1 + 1 per 1 level(s) Magnitude:1-1 + 14-14 per 1 level |
Nectar, Iron, Rain Water, Elixir Vitae | |||
Purification (Cure Disease) | Elixir Vitae, Nectar, Rain Water, Fig, Big Tooth, Ectoplasm, Diamond, Mummy Wrappings | 500 | Chance: 1% + 10% per 1 level(s) |
Elixir Vitae, Nectar, Rain Water, Fig, Big Tooth, Ectoplasm, Diamond, Mummy Wrappings, Elixir Vitae | |||
Resist Fire | Ichor, Amber, Red Flowers, Fairy Dragon Scales, Cactus | 75 | Duration: 1 + 1 per 1 level(s) Chance: 100% + 1% per 1 level(s) |
Ichor, Red Flowers, Fairy Dragon Scales, Cactus | |||
Resist Frost | Ichor, Turquoise, Pine Branch, White Rose | 75 | Duration: 1 + 1 per 1 level(s) Chance: 100% + 1% per 1 level(s) |
Resist Shock | Ichor, Lodestone, Red Berries | 75 | Duration: 1 + 1 per 1 level(s) Chance: 100% + 1% per 1 level(s) |
Ichor, Lodestone, Yellow Berries | |||
Ichor, Spider's Venom, Twigs, Bamboo | |||
Resist Poison | Ichor, Snake Venom, Golden Poppy | 125 | Duration: 1 + 1 per 1 level(s) Chance: 5% + 19% per 1 level(s) |
Nectar, Snake Venom, Golden Poppy | |||
Restore Power | Nectar, Silver, Werewolf's Blood, Lodestone | 75 | Magnitude: 5-5 + 4-4 per 1 level |
Nectar, Silver, Werewolf's Blood, Saint's Hair | |||
Shadow Form | Rain Water, Nectar, Malachite, Black Rose | 200 | Duration: 1 + 1 per 1 level(s) |
Pure Water, Nectar, Malachite, Black Rose | |||
Slow Falling | Pure Water, White Poppy, Black Poppy | 100 | Duration: 1 + 1 per 1 level(s) |
Stamina | Pure Water, Aloe, Ginkgo Leaves | 25 | Magnitude: 5-5 + 4-4 per 1 level |
Ichor, Amber, Aloe, Ginkgo Leaves | |||
Water Breathing | Rain Water, Elixir Vitae, Ivory | 100 | Duration: 1 + 1 per 1 level(s) |
Water Walking | Pure Water, Palm, Yellow Rose, Sulphur | --- |