Castles:Traits
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NPCs can have one to seven traits, which determines their proficiency at different tasks, relations to other NPCs, and other characteristics. Any traits on your Ruler are especially important to consider, as they can effect your entire castle.
Known Traits[edit]
Name | Subject Description | Ruler Description |
---|---|---|
Bossy | Bosses coworkers around, making them efficient but miserable. | Makes everyone more productive, at the expense of happiness. |
Charming | Distracts coworkers. Skilled with Summoning spells. | Distract subjects, reducing productivity, but rulings bring more joy. |
Considerate | Best at the Kitchen and Loom. Skilled with Protective spells. | Makes everyone better at the Kitchen and Loom. |
Devious | Prone to assassination. Worryingly skilled with Daggers. | Prohibits subjects from being happy. Harder to assassinate. |
Emotional | Feels everything strongly. | Rulings have a stronger emotional impact. |
Enduring | Lives longer. | Lives longer. |
Envious | Hates it when coworkers are more productive than them. | Increases material gains in Rulings. No subject can be happier than the ruler. |
Haunted | Often chased around by a ghost, who will sometimes do their work for them. | Increases hauntings in the castle. |
Headstrong | Best at the Furnace and Workshop. Adept at using Shields. | Makes everyone better at the Furnace and Workshop. |
Heartless | Miserable to work with. Skilled with Frost. | Prohibits subjects from being happy. All subjects are skilled with Frost. |
Jester | Enjoys telling a good joke, even when not appropriate. | Rulings bring more joy. |
Leader | Rallies coworkers to work faster, their Happiness aligning with theirs over time. | Makes rulings that may inspire workers. |
Melodramatic | Prone to overwrought retellings of lengthy stories from history. | Some rulings may cause more drama than expected. |
Mighty | Best at the Oil Press and Smithy. Skilled with Melee weapons. | Makes everyone better at the Oil Press and Smithy. |
Perceptive | Best at the Mill and Sewing Table. Skilled with Ranged weapons. | Makes everyone better at the Mill and Sewing Table. |
Pyromaniac | Best at the Kitchen, Furnace and Smithy. Skilled with Fire. Prone to arson. | Uses more oil in the castle. Makes everyone skilled with Fire. |
Reckless | Works and fights with zeal, but at the cost of their Health. | Rulings are more impactful, for better or for worse. |
Sophisticated | Less productive, but easily made happy by music, literature, and art. | Makes everyone happier, but less productive. |
Tribal | Works and fights better next to family members. | Encourages familial cooperation. |
Volatile | Fueled by anger. Skilled with Shock. | Rulings bring less joy. All subjects are skilled with Shock. |
Datamined Traits[edit]
Name | Subject Description | Ruler Description |
---|---|---|
Academic | Academic subjects are... | Academic rulers are... |
Bookworm | Bookworm subjects get happier at the Bookcase. | Bookworm rulers make subjects more efficient at the Bookcase. |
Bully | Bully subjects are... | Bully rulers are... |
Cheerful | Cheerful subjects get happier in general. | Positive rulings made by Cheerful rulers make subjects happier. |
Deft | Deft subjects are... | Deft rulers are... |
Follower | Follower subjects' happiness does not impact their group's happiness. | Follower rulers may have decreased ruling options, particularly if the options negatively impact happiness unless there's no other choice. |
Generous | Generous subjects are... | Generous rulers are... |
Gourmet | Gourmet subjects' health gains at the Buffet are increased. | Gourmet rulers make subjects more efficient at the Buffet. |
Influential | Influential subjects' coworkers happiness will slowly match this one's. Their Summoned creatures are more powerful. | Requesters will strive to match the Influential ruler's mood once a ruling is made. |
Inspiring | Inspiring subjects may motivate coworkers into completing their work faster. | Rulings made by Inspiring rulers that make subjects happier may motivate subjects into completing their work faster. |
Jealous | Jealous subjects are... | Jealous rulers are... |
Lazy | Lazy subjects are... | Lazy rulers are... |
Moody | Moody subjects are... | Moody rulers are... |
Musician | Musician subjects get happier at the Music Stage. | Musician rulers make subjects more efficient at the Music Stage. |